CP
Counter-Pump
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COUNTER-PUMP IS COMING SOON · CLOSED BETA Q3 2026

Tactical 5v5 in your browser.

A browser-native, server-authoritative 5v5 tactical FPS. WebRTC transport, WebGL2 rendering, a 64Hz Go core. No installs, no drivers, no patch days. Closed beta launching Q3 2026.

Tick Rate64Hz
Install Size0KB
Modes At Launch6
Beta Slots1K/wave
01 Capabilities

Built browser-first. Tuned for competition.

Counter-Pump is built on three things: a Go server core, a WebGL2 renderer, and an obsession with tick-perfect hit registration. Everything below is shipping at launch.

01 / 06

Zero-Install Play

Click a link and you're in the lobby. WebRTC peer transport, browser-native rendering, no installer ever.

02 / 06

64Hz Authoritative Tick

Server-authoritative netcode running on a custom Go core. Lag compensation, hit registration on the server, anti-cheat at the packet layer.

03 / 06

Six Modes At Launch

Competitive, Wingman, Casual, Arms Race, Deathmatch, and a full Practice sandbox. Ranked uses Glicko-2.

04 / 06

Twenty Weapons

Pistols, SMGs, rifles, snipers, shotgun, knife. Recoil patterns and economy tuned for competitive play.

05 / 06

GOTV + Demos

Live spectator broadcast, demo recording, replay scrubbing. Watch and rewind every round, every angle.

06 / 06

Cross-Platform

Any modern browser. Desktop, tablet, and mobile supported at launch — controller support follows in the next wave.

02 Launch Map

One map. Built right.

We're shipping with one map polished to competitive grade. Three lanes, two sites, vertical play across rooftops, ladders, and an underground drainage network.

CALLOUTS · OUTPOST A · YARD B · TUNNEL MID CT T
Site A Site B CT Spawn T Spawn
CODENAME · OUTPOST

de_outpost

A fortified military compound with multi-story barracks, watchtowers, catwalks, and a drainage tunnel network. Two bomb sites, three-lane flow, vertical play across rooftops, ladders, and underground passages. Built ground-up for competitive 5v5.

  • Mode
    5v5 Defusal
  • Format
    MR12
  • Sites
    A · B
  • Vertical Layers
    3
  • Round Time
    1:55
  • Bomb Timer
    40s
03 Loadout

Twenty weapons. Five tiers.

A tight, deliberate arsenal. Each weapon has a hand-tuned recoil pattern and a place in the round economy. Five featured below — fifteen more in the loadout.

Assault RifleT1
AK-47
Assault Rifle
DMG
RNG
ROF
CTRL
SubmachineT1
MP9
Submachine
DMG
RNG
ROF
CTRL
SniperT2
AWP
Sniper
DMG
RNG
ROF
CTRL
ShotgunT1
Nova
Shotgun
DMG
RNG
ROF
CTRL
SidearmT0
Desert Eagle
Sidearm
DMG
RNG
ROF
CTRL
+ 15 MORE WEAPONS · KNIVES, GRENADES, UTILITY SEE FULL LOADOUT →
04 Game Modes

Six ways to play. All ranked-aware.

Competitive is the heart, but every mode carries something forward into your profile — playtime, accuracy, headshot rate, KAST, ADR.

01Competitive5v5 · MR12 Ranked bomb defusal with map veto and Glicko-2 matchmaking.
02Wingman2v2 · MR8 Single-site, fast-paced ranked duos. New playlist every season.
03Casual5v5 · MR8 Drop-in, drop-out. No rank penalties. Loose economy.
04Arms RaceFFA · 12P Free-for-all weapon ladder. Get a kill, get the next gun.
05DeathmatchTDM · 16P Team or free-for-all. Instant respawns. Aim warmup.
06PracticeSOLO Sandbox with infinite ammo, noclip, grenade trajectories.
CP
05 Closed Beta

Be first in the breach.

We're seeding the closed beta in waves of 1,000. Drop your email and we'll send a server link the moment your wave goes live. No spam. No newsletters.

Q3 · 2026 · FIRST WAVE · 1,000 SLOTS